Research Catalog
More effective C++ : 35 new ways to improve your programs and designs
- Title
- More effective C++ : 35 new ways to improve your programs and designs / Scott Meyers.
- Author
- Meyers, Scott (Scott Douglas)
- Publication
- Reading, Mass. : Addison-Wesley Pub. Co., [1996], ©1996.
Items in the Library & Off-site
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1 Item
| Status | Format | Access | Call Number | Item Location |
|---|---|---|---|---|
| Text | Request in advance | QA76.73.C153 M495 1996 | Off-site |
Holdings
Details
- Description
- xv, 318 pages; 24 cm.
- Series Statement
- Addison-Wesley professional computing series
- Uniform Title
- Addison-Wesley professional computing series.
- Subject
- Note
- Includes index.
- Contents
- Item 1. Distinguish between pointers and references -- Item 2. Prefer C+++-style casts -- Item 3. Never treat arrays polymorphically -- Item 4. Avoid gratuitous default constructors -- Item 5. Be wary of user-defined conversion functions -- Item 6. Distinguish between prefix and postfix forms of increment and decrement operators -- Item 7. Never overload &&, [actual symbol not reproducible] -- Item 8. Understand the different meanings of new and delete -- Item 9. Use destructors to prevent resource leaks -- Item 10. Prevent resource leaks in constructors -- Item 11. Prevent exceptions from leaving destructors -- Item 12. Understand how throwing an exception differs from passing a parameter or calling a virtual function -- Item 13. Catch exceptions by reference -- Item 14. Use exception specifications judiciously -- Item 15. Understand the costs of exception handling -- Item 16. Remember the 80-20 rule -- Item 17. Consider using lazy evaluation --
- Item 18. Amortize the cost of expected computations -- Item 19. Understand the origin of temporary objects -- Item 20. Facilitate the return value optimization -- Item 21. Overload to avoid implicit type conversions -- Item 22. Consider using op= instead of stand-alone op -- Item 23. Consider alternative libraries -- Item 24. Understand the costs of virtual functions, multiple inheritance, virtual base classes, and RTTI -- Item 25. Virtualizing constructors and non-member functions -- Item 26. Limiting the number of objects of a class -- Item 27. Requiring or prohibiting heap-based objects -- Item 28. Smart pointers -- Item 29. Reference counting -- Item 30. Proxy classes -- Item 31. Making functions virtual with respect to more than one object -- Item 32. Program in the future tense -- Item 33. Make non-leaf classes abstract -- Item 34. Understand how to combine C++ and C in the same program -- Item 35. Familiarize yourself with the language standard --
- An autop̲tr Implementation.
- ISBN
- 020163371X (paperback : alk. paper)
- LCCN
- 95047354
- OCLC
- ocm33863289
- Owning Institutions
- Columbia University Libraries