Research Catalog
Getting started with p5.js : making interactive graphics in JavaScript and Processing
- Title
- Getting started with p5.js : making interactive graphics in JavaScript and Processing / Lauren McCarthy, Casey Reas and Ben Fry.
- Author
- McCarthy, Lauren
- Publication
- San Francisco, CA : Maker Media, Inc., [2016]
- ©2016
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| Status | Format | Access | Call Number | Item Location |
|---|---|---|---|---|
| Book/Text | Request in advance | QA76.73.J39 M33 2016g | Off-site |
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Details
- Additional Authors
- Alternative Title
- Make : getting started with p5.js
- Subject
- Note
- Includes index.
- Contents
- Machine generated contents note: 1. Hello -- Sketching and Prototyping -- Flexibility -- Giants -- Family Tree -- Join In -- 2. Starting to Code -- Environment -- Download and File Setup -- Your First Program -- Example 2-1 Draw an Ellipse -- Example 2-2 Make Circles -- Console -- Making a New Project -- Examples and Reference -- 3. Draw -- Canvas -- Example 3-1 Create a Canvas -- Example 3-2 Draw a Point -- Basic Shapes -- Example 3-3 Draw a Line -- Example 3-4 Draw Basic Shapes -- Example 3-5 Draw a Rectangle -- Example 3-6 Draw an Ellipse -- Example 3-7 Draw Part of an Ellipse -- Example 3-8 Draw with Degrees -- Example 3-9 Use angleMode -- Drawing Order -- Example 3-10 Control Your Drawing Order -- Example 3-11 Put It in Reverse -- Shape Properties -- Example 3-12 Set Stroke Weight -- Example 3-13 Set Stroke Attributes -- Color -- Example 3-14 Paint with Grays -- Example 3-15 Control Fill and Stroke -- Example 3-16 Draw with Color -- Example 3-17 Set Transparency -- Custom Shapes -- Example 3-18 Draw an Arrow -- Example 3-19 Close the Gap -- Example 3-20 Create Some Creatures -- Comments -- Robot 1 Draw -- 4. Variables -- First Variables -- Example 4-1 Reuse the Same Values -- Example 4-2 Change Values -- Making Variables -- p5.js Variables -- Example 4-3 Adjust the Canvas, See What Follows -- Little Math -- Example 4-4 Basic Arithmetic -- Repetition -- Example 4-5 Do the Same Thing Over and Over -- Example 4-6 Use a for Loop -- Example 4-7 Flex Your for Loop's Muscles -- Example 4-8 Fanning Out the Lines -- Example 4-9 Kinking the Lines -- Example 4-10 Embed One for Loop in Another -- Example 4-11 Rows and Columns -- Example 4-12 Pins and Lines -- Example 4-13 Halftone Dots -- Robot 2 Variables -- 5. Response -- Once and Forever -- Example 5-1 draw() Function -- Example 5-2 setup() Function -- Example 5-3 setup(), Meet draw() -- Follow -- Example 5-4 Track the Mouse -- Example 5-5 Dot Follows You -- Example 5-6 Draw Continuously -- Example 5-7 Set Thickness on the Fly -- Example 5-8 Easing Does It -- Example 5-9 Smooth Lines with Easing -- Click -- Example 5-10 Click the Mouse -- Example 5-11 Detect When Not Clicked -- Example 5-12 Multiple Mouse Buttons -- Location -- Example 5-13 Find the Cursor -- Example 5-14 Bounds of a Circle -- Example 5-15 Bounds of a Rectangle -- Type -- Example 5-16 Tap a Key -- Example 5-17 Draw Some Letters -- Example 5-18 Check for Specific Keys -- Example 5-19 Move with Arrow Keys -- Touch -- Example 5-20 Touch the Screen -- Example 5-21 Track the Finger -- Map -- Example 5-22 Map Values to a Range -- Example 5-23 Map with the map() Function -- Robot 3 Response -- 6. Translate, Rotate, Scale -- Translate -- Example 6-1 Translating Location -- Example 6-2 Multiple Translations -- Rotate -- Example 6-3 Corner Rotation -- Example 6-4 Center Rotation -- Example 6-5 Translation, Then Rotation -- Example 6-6 Rotation, Then Translation -- Example 6-7 Articulating Arm -- Scale -- Example 6-8 Scaling -- Example 6-9 Keeping Strokes Consistent -- Push and Pop -- Example 6-10 Isolating Transformations -- Robot 4 Translate, Rotate, Scale -- 7. Media -- Images -- Example 7-1 Load an Image -- Example 7-2 Load More Images -- Example 7-3 Mousing Around with Images -- Example 7-4 Transparency with a GIF -- Example 7-5 Transparency with a PNG -- Example 7-6 Displaying an SVG Image -- Asynchronicity -- Example 7-7 Demonstrating Asynchronicity -- Example 7-8 Loading with a Callback -- Fonts -- Example 7-9 Drawing with Fonts -- Example 7-10 Use a Webfont -- Example 7-11 Load a Custom Font -- Example 7-12 Set the Text Stroke and Fill -- Example 7-13 Draw Text in a Box -- Example 7-13 Store Text in a Variable -- Robot 5 Media -- 8. Motion -- Frames -- Example 8-1 See the Frame Rate -- Example 8-2 Set the Frame Rate -- Speed and Direction -- Example 8-3 Move a Shape -- Example 8-4 Wrap Around -- Example 8-5 Bounce Off the Wall -- Tweening -- Example 8-6 Calculate Tween Positions -- Random -- Example 8-7 Generate Random Values -- Example 8-8 Draw Randomly -- Example 8-9 Move Shapes Randomly -- Timers -- Example 8-10 Time Passes -- Example 8-11 Triggering Timed Events -- Circular -- Example 8-12 Sine Wave Values -- Example 8-13 Sine Wave Movement -- Example 8-14 Circular Motion -- Example 8-15 Spirals -- Robot 6 Motion -- 9. Functions -- Function Basics -- Example 9-1 Roll the Dice -- Example 9-2 Another Way to Roll -- Make a Function -- Example 9-3 Draw the Owl -- Example 9-4 Two's Company -- Example 9-5 Owl Function -- Example 9-6 Increasing the Surplus Population -- Example 9-7 Owls of Different Sizes -- Return Values -- Example 9-8 Return a Value -- Robot 7 Functions -- 10. Objects -- Properties and Methods -- Define a Constructor -- Create Objects -- Example 10-1 Make an Object -- Example 10-2 Make Multiple Objects -- Robot 8 Objects -- 11. Arrays -- From Variables to Arrays -- Example 11-1 Many Variables -- Example 11-2 Too Many Variables -- Example 11-3 Arrays, Not Variables -- Make an Array -- Example 11-4 Declare and Assign an Array -- Example 11-5 Assigning to an Array in One Go -- Example 11-6 Revisiting the First Example -- Repetition and Arrays -- Example 11-7 Filling an Array in a for Loop -- Example 11-8 Track Mouse Movements -- Arrays of Objects -- Example 11-9 Managing Many Objects -- Example 11-10 Sequences of Images -- Robot 9 Arrays -- 12. Data -- Data Summary -- Tables -- Example 12-1 Read the Table -- Example 12-2 Draw the Table -- Example 12-3 29,740 Cities -- JSON -- Example 12-4 Read a JSON File -- Example 12-5 Visualize Data from a JSON File -- Network Data and APIs -- Example 12-6 Parsing the Weather Data -- Example 12-7 Chaining Methods -- Robot 10 Data -- 13. Extend -- p5.sound -- Example 13-1 Play a Sample -- Example 13-2 Listen to a Mic -- Example 13-3 Create a Sine Wave -- p5.dom -- Example 13-4 Access the Webcam -- Example 13-5 Create a Slider -- Example 13-6 Create an Input Box.
- ISBN
- 9781457186776
- 1457186772
- OCLC
- ocn893452901
- 893452901
- SCSB-9215011
- Owning Institutions
- Columbia University Libraries